Strings.yml

Strings.yml governs the messages DefaultCommands outputs in response to commands and other actions, including the server's message of the day (MOTD). You can customise the responses by changing the values in this file.

Most strings take several variables, contained within angle braces (&lt; and &gt;).

File Dump
The following shows the default contents of this file as of version 3.4.1: unknown_command: '&4Unknown command.' not_permission: '&4You do not have permission to do that.' connect_message: '&7 &2 connected from &7&2, joined &7 &2.' connect_message_first_time: '&7 &2 connected for the first time from &7&2, joined &7 &2.' disconnect_message: '&7 &2 disconnected.' join_world: '&7 &2 joined &7 &2.' invalid_player: '&4Invalid player(s).' invalid_world: '&4Invalid world.' invalid_page: '&4Invalid page.' invalid_item: '&4Invalid item.' invalid_amount: '&4Invalid amount.' invalid_home: '&4Invalid home.' invalid_warp: '&4Invalid warp.' invalid_portal: '&4Invalid portal.' invalid_health: '&4Invalid health.' invalid_time: '&4Invalid time.' invalid_distance: '&4Invalid distance.' invalid_weather: '&4Invalid weather.' invalid_duration: '&4Invalid duration.' invalid_selection: '&4Invalid selection.' invalid_kit: '&4Invalid kit.' invalid_coordinate: '&4Invalid coordinate.' not_console: '&4You cannot do that as console.' frozen: '&4You cannot do that while you are frozen.' online: '&2Connected players (&7 &2/&7 &2): &2.' who_online: '&7  &2: &2Online now from &7&2. &2Location: &7    &2Hp:  &7[&7] &2Group: &7 ' who_offline: '&7 &2: &2Last seen &7 &2 from &7&2.' c_create: '&7 &2 created &7 &2, &7 &2.' c_fly: '&7 &2 d fly for &7 &2.' c_god: '&7 &2 d god for &7 &2.' c_join: '&7 &2 made &7 &2 join &7 &2.' c_name: '&7 &2 changed the name of &7 &2 to &7 &2.' c_setspawn: '&7 &2 set the spawn for &7 &2.' c_spawn: '&7 &2 returned &7 &2 to spawn.' c_spawnmob: '&7 &2 spawned &7 &2 in &7 &2.' c_give: '&7 &2 gave &7  &2.' c_stack: '&7 &2 stacked &7 &2 to &7 &2.' c_teleport: '&7 &2 made &7 &2 teleport to &7 &2.' c_home: '&7 &2 made &7 &2 return home.' c_sethome: '&7 &2 set home for &7 &2.' c_warp: '&7 &2 made &7 &2 warp to &7 &2.' c_setwarp: '&7 &2 set warp &7 &2.' c_delwarp: '&7 &2 removed warp &7 &2.' c_creative: '&7 &2 d creative for &7 &2.' c_health: '&7 &2 set the health of &7 &2 to &7&2.' c_time: '&7 &2 set time in &7 &2 to &7 &2.' c_killnear: '&7 &2 killed &7 &2 mobs in &7 &2.' c_clearnear: '&7 &2 cleared &7 &2 items in &7 &2.' c_disconnect_message: Bye. c_weather: '&7 &2 set the weather in &7 &2 to &7 &2.' c_ignoremob: '&7 &2 d ignore mob for &7 &2.' c_nopickup: '&7 &2 d no pickup for &7 &2.' c_instakill: '&7 &2 d instant kill for &7 &2.' c_freeze: '&7 &2 d freeze for &7 &2.' c_hide: '&7 &2 d hide for &7 &2.' c_reset: '&7 &2 resetted &7 &2.' c_message: '&7 &2 -> &7 &2: &7 ' message_sent: '&2To &7 &2: &7 ' message_recieved: '&2From &7 &2: &7 ' c_repair: '&7 &2 repaired one &7 &2.' item_in_hand: '&4You must hold an item in your hand!' c_mute: '&7 &2 d mute for &7 &2.' muted: '&4You are muted!' c_fire: '&7 &2 set &7 &2 on fire for &7 &2 seconds.' motd: '&2Welcome to the server, &7 &2. Connected players (&7 &2/&7 &2): &7 &2. &2Enjoy your stay!' c_kit: '&7 &2 gave &7 &2 the kit &7 &2.' c_delworld: '&7 &2 removed world &7 &2.' c_clearinventory: '&7 &2 cleared the inventory of &7 &2.' c_teleportposition: '&7 &2 teleported &7 &2 to (&7 &2).'